13th Age: The New World
The Elf Queen
Queen of all three races of elves, Whether they bother listening to her or not.
“We accept your most gracious offer of an invitation, my dear cousin.”
Rules the Court of Stars, the one place where wood
elves, dark elves, and high elves come together as
peers and allies instead of as rivals or enemies. Honed
by centuries of experience, the Queen’s innate magic at
least equals the Archmage’s spells.
In the Court in Queen’s Wood, north of Drakkenhall and Concord.
The Queen is mystically connected to every elf, and so every elf is mystically connected to every other elf.
Adventurers & the Icon
Elf adventurers consider it an honor to work for the Queen, and non-elf adventurers consider it something of a miracle. Elf adventurers may find themselves guided by the Queen’s dream sendings to join the perilous adventures of other elves who need their help.
The High Druid is figuratively her half-sister of the woods. The blood truce with the Dwarf King has created a long and prosperous peace, but the truce is technically temporary. The Emperor is a trusted ally, but the Emperor’s Priestess and Archmage can be wearisome.
The Dark Mother is the elves’ shame because they created her. It may fall to the Queen to dispatch her. The Dwarf King should be her mortal enemy, but an ages-old truce has preserved the peace. The Three resent the Queen for imprisoning the Green